If after placing a notify on an anim sequence timeline you modify a property that is used in the GetNotifyName function of a blueprint notify in engine version previous to 5.5 (5.4.3 for example) th ...
Duplicating a folder in World Oultiner only duplicates the first actor in the folder Regression (no) issue (does) occur in 4.12.5 ...
An ensure is occurring when pasting a timeline that was once connected to a node into a function in blueprint. Regression: No, this also occurs in 4.12.5. ...
'Stat Collision' Console Command appears twice in PIE list Regression (no) issue (does) occur in 4.12.5 ...
Moving sublevel in world composition browser does not appear in Undo History. Regression (no) issue (does) occur in 4.12.5 ...
If you make the Directional light in a level movable and then deploy to an Android device, the Shadows in the level will appear reversed when you glance around the level. Tested on a Nexus 5. Te ...
This didn't occur on iOS; so far this has only been tested in StrategyGame The device this occurred on was Nexus5X_6713_Adreno 418, 6.0.1 It did not occur on: iPad Mini 4_6242, 9.2.103-08 14:12:0 ...
Changing the Root of a reparented Blueprint crashes the editor with no Crash Reporter dialogue. Log from 4.7.5 attached. Reproduced in 4.7.5 binary and Main (//depot/UE4/Promotable-CL-2507843) ...
Adding a child actor component of type Documentation Actor to a blueprint, then adding that blueprint to a level and saving will cause the editor to crash upon re-opening the map. CrashReporter: N ...
Adding variables to a struct clears struct arrays used in blueprints. Regression (yes) issue (does not) occur in 4.12.5 ...