This issue seems to occur when using Cook on the fly on a Material that is branched on the Static switch. This issue also seems to occur on the console. Regression = Yes, issue is not reproduced // ...
Once force delete is initiated, editor was still non-responsive ~10 minutes later and had to be closed from Task Manager. Upon reopening the project, the level is still present in Content Browser an ...
Get Constraint Force node always returns a magnitude zero vector. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and was able to get the constraint force, it is a regression. ...
This is a regression. Tested in //UE4/Release-4.27 CL#18319896 Changes to a Custom Primitive Data are not reflected in Android Preview or Android Vulkan. Using Set Custom Primitive Data Float node ...
It seems that the [Link Removed] UBT creates to ensure any child processes are terminated on close is somehow affecting the mspdbsrv process that cl is spawning and terminating it when cl is finishe ...
This is not a regression. Tested in //UE5/Release-5.1 CL23901901 Editor crashes with an assertion after interaction with an Instance Static Mesh component that is in a locked level. This doesn't af ...
TextRender components do not update when text is changed on compile. The blueprint must be saved, closed, and re-opened for the change to take effect. ...
I've been unable to reproduce this issue. Once only occurrence so far. I did some other things inside the level in between these steps like pressing play and copying, rotating, deleting objects in ...
There is a consistent crash when incrementally compiling headers containing generated code. The code for launching UHT accesses a property which is null when compiling with the UBT makefile. ...
Sculpting a landscape densely covered in foliage crashes editor after freezing. Frequency: 2/2 crashreporter: N/A Additional CrashReporter - [Link Removed] ...