Launch URL node adds http:// to commands such as mailto:

UE - Platform - Mobile - Jan 22, 2019

LaunchURL places an http:// at the start of any URL that does not contain :// . This causes an issue with the mailto: command and other commands such as this. Regression?: No This occurs in 4.2 ...

tvOS/IOS: Fails to Build with dSYM Options Enabled Due to DsymExporter Erroring Out

UE - Platform - Mobile - Jan 22, 2019

When attempting to package for tvOS or iOS with the generate dSYM options enabled, numerous instances of the following errors occur:[2019.01.21-20.53.35:739][138]UATHelper: Packaging (tvOS): [2019 ...

ABSLOG command fails to parse properly if path includes a ) and does not contain a space

UE - Foundation - Core - Jan 22, 2019

A licensee has reported an issue where using ABSLOG results in some parsing issues with certain characters in path names. In this example, the issue is with ). If the Parse function ends up parsing ...

iOS Remote Build fails with Date/Time set to Certain Locales

UE - Platform - Mobile - Jan 21, 2019

Date/Time formats using commas instead of semicolons will cause iOS compile to fail. "LogPlayLevel: Error: ERROR: System.FormatException: Input string was not in a correct format." Similar Unk ...

Event bind nodes, etc... do not have useful tooltips showing the comment from the underlying property

UE - Gameplay - Blueprint Editor - Jan 21, 2019

The tooltip for nodes like "Bind Event to <Foo>" is not very useful. Ideally it would include both a line about what the node does (e.g., "Bind an Event to the delegate named <foo>") as well as wha ...

When rendering out TM-TrackEvaluation we do not hear audio

UE - Anim - Sequencer - Jan 21, 2019

Noticing that we do not hear audio when rendering out TM-TrackEvaluation. Oddly this doesnt happen with SubwaySequencer content. Regression: No this occurs with our content in 4.21 as well. ...

Duplicating an Instanced UProperty Component copies a reference, instead of a "deep copy"

UE - Gameplay - Jan 21, 2019

Duplicating a UActorComponent that has an Instanced UPROPERTY does not perform a deep copy of the instanced property. It appears to only copy a reference to the instanced object. Where as, performin ...

Convert CharacterBP to Spawnable in Sequencer cause crash

OLD - Anim - Jan 20, 2019

[Link Removed] ...

BumpOffset Node Produces Incorrect Results When Texture Coordinate Index Is Not 0

UE - Graphics Features - Jan 18, 2019

When using the BumpOffset node, it will produce incorrect resultsi if the Texture Coordinate Index is not 0. Found in 4.20 CL# 4369336. 4.21 CL# 4613538, 4.22 CL# 4751672 ...