It is possible to get large Aspect Ratio values when using an Ultra-wide monitor on Linux

UE - Platform - Linux - Jul 22, 2019

Attempting to use the Editor with a 32:9 Ultrawide monitor (5120x1440) causes the ratio sizes to be multiplied by 868.000000. ...

mobile DOF setting is not applied when play on standalone mode

UE - Platform - Mobile - Feb 20, 2023

In 5.0, the mobile depth of field settings were correctly reflected when running standalone. However, in 5.1, the DOF doesn't appear to be working correctly and the focus is off, causing a blurry im ...

InstancedStaticMesh instances fail to render on a mobile device

UE - Graphics Features - Nov 13, 2014

When a project with an InstancedStaticMesh is used in a level, the static mesh is failing to render on a mobile device Tested on a nexus 5 and an iPad air OS 8.1 ...

Dynamic Shadows are not working when deployed to a mobile device

UE - Platform - Mobile - Dec 22, 2014

When deploying a Third Person Template project to a Mobile device, there will be no dynamic shadows in the level coming from the character. Shadows are shown in 4.6.1 but not in the changelist provi ...

Landscape on Mobile is broken

UE - LD & Modeling - Terrain - Landscape - May 8, 2018

UDN: https://udn.unrealengine.com/questions/431532/landscape%E5%9C%A8%E6%89%8B%E6%9C%BA%E5%B9%B3%E5%8F%B0%E6%98%BE%E7%A4%BA%E9%94%99%E8%AF%AF.html ...

BuildCookRun fails to package if the -build parameter is used and debug symbols have not been installed in the binary Engine

UE - Foundation - Cpp Tools - Jul 27, 2018

Attempting to package a code project using BuildCookRun does not complete the package process successfully if the -build parameter is included. With the -build parameter included, the process fails ...

Start ARCore Session - Session config fails

UE - Platform - XR - Nov 27, 2019

ARCore Regression Not seen when updating 4.23 project to 4.24 This did NOT reproduce when updating 4.24 project (Created with Preview 4) to 4.25 MAIN 10406617 ...

GearVR projects rendering black

UE - Platform - XR - Jan 16, 2017

Packaged GearVR projects are rendering black except for the Movement Widgets. This was reproduced with two machines on two separate devices. This is a regression from CL 3244548 ...