Crash when opening a new level while opening Editor Utility Widget after opening and closing it multiple times

Tools - Jun 4, 2019

Crash when opening a new level with reopened EditorUtilityWidget after opening and closing it multiple times. The cause of this issue is that UEditorUtilityWidgetBlueprint :: UpdateRespawnListIfNee ...

Widgets in retainer boxes cannot use drag feature

UE - Editor - UI Systems - May 5, 2016

Widgets in retainer boxes cannot use drag feature Regression (No) issue (does) occur in 4.11.2 ...

Setting up widget through code crashes packaged project on play

UE - Editor - UI Systems - Mar 30, 2016

Setting up widget through code crashes packaged project on play ...

Crash when destroying a Widget Component during the OnAnimationFinished delegate of it's UserWidget

UE - Editor - UI Systems - Nov 4, 2016

UserWidget animations will be ticked as part of the WidgetComponent's DrawWidgetToRenderTarget(). This will lead to a crash when we attempt to set the LastWidgetRenderTime to GetWorld()->TimeSeconds ...

The slider handle in UMG is clipping at 0 and 1

UE - Editor - UI Systems - Jan 20, 2016

If the user sets the value on the slider to 0 or 1 the handle will clip as it appears to go too far to either side. ...

Widget Compiler not saving a text field with only spaces

Tools - Feb 15, 2017

The UMG Editor's text component will not save the text field if it only contains spaces. This can hinder projects that need to get the distance of a space, as with the case linked with the Additiona ...

UMGs are rendered over the viewport's icons on UE5 editor

UE - Editor - UI Systems - Jul 6, 2022

UMGs are rendered over the viewport's icons on UE5 and the icons cannot be visible and selected even if you detaches from the player controller.[Link Removed][Link Removed][Link Removed] I confirm ...

Guid of Actor Reference does NOT replace in UMovieSceneActorReferenceSection::OnBindingsUpdated

UE - Anim - Sequencer - Jul 6, 2021

In UMovieSceneActorReferenceSection::OnBindingsUpdated, Key isn't reference, so the GUID isn't replaced.for (FMovieSceneActorReferenceKey Key : ActorReferenceData.GetData().GetValues()) { if (O ...

Zooming in UMG preview doesn't scale text block margin

UE - Editor - UI Systems - May 20, 2015

Zooming in UMG preview doesn't scale text block margin [Image Removed] [Image Removed] ...

Slow while replacing actor in large open world

UE - DEET - EditorPerformance - Nov 8, 2022

Licensee: "Content creators from my team have reported that when they replace actors in an open world it can take more than 10 seconds. This is with several thousand actors loaded in the world. On m ...