Regression: Selected Virtual Production Roles are saved but not loaded from Saved/Config/WindowsEditor/UserVPRoles.ini, unless file DefaultUserVPRoles.ini exists (even if completely empty)

UE - Virtual Production - Tools - Mar 7, 2025

When the "Virtual Production Utilities" plugin is enabled, the Editor makes available a list of "Virtual Production Roles", which can be created and individually selected in a "VP Roles" dropdown on ...

Setting Slate.ShowBatching to 1 makes the entire screen green unexpectedly

UE - Editor - UI Systems - Slate - Jun 19, 2025

This issue may have occurred due to a refactoring of the related functionality during the engine update from version 5.4 to 5.5. The main reason is that the randomization of BatchColor doesn't work ...

[Interchange][FBX] Fail to import attributes animation curves with key values as integer

UE - Editor - Content Pipeline - Import and Export - Jan 13, 2025

cf[-https://forums.unrealengine.com/t/5-5-not-able-to-import-animation-curves-since-5-3-5-5/2267442/4-] Be carefull there is 2 bugs reported on that Forum and I think they are not related. The firs ...

Base materials in exported Datasmith files imported into Unreal Engine are missing material function.

TM - Interoperability - Nov 19, 2024

Datasmith imports in UE do not render materials due to missing material function. Works in UE 5.6 main but not UE 5.5 or 5.4 ...

Nanite TwoSidedSign is backwards

UE - Graphics Features - Nanite - Apr 10, 2025

The value of MaterialExpressionTwoSidedSign is flipped when calculating the Opacity Mask for Nanite meshes. This seems to be a regression in 5.5. ...

Landscape has a seam when scale is set to a decimal

UE - Graphics Tools - Terrain - Landscape - Jan 13, 2023

Regression: Tested in UE5/Release-5.0 at CL 20979098, this issue does occur so it is not a regression. This issue occurs if the scale set for the landscape has a decimal value that is not 0.5. Sett ...

Root Motion Not Retained when Retargeting Animation Assets from UE4 to UE5

UE - Anim - Rigging - Retargeting - Apr 12, 2022

Occurs 5/5 Times RootMotion of an animation asset is not retained when retargeting Root Motion Animation asset from UE4 to UE5.  ...

Adding Megascans 3D objects to a scene can cause Twinmotion to freeze and Crash on macOS.

TM - Core - Dec 11, 2024

Looking at the logs when it happened, the logs are spammed with the following: [2024.12.10-20.34.12:438][514]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8658 sta ...

Crash when Undo after deleting a Material Layer of a Material Instance.

UE - Rendering - Architecture - Materials - Apr 2, 2025

In Unreal Engine version 5.5.4, the Editor crashes when performing Undo after deleting a Material Layer of a Material Instance ...