Move pin for touch event does not fire when simulating touch in PIE

UE - Editor - UI Systems - Apr 26, 2016

The Move pin for the touch event does not fire in PIE ...

Any events in sequencer fire at frame 0 when set to looping

UE - Anim - Sequencer - Mar 28, 2016

Any active events fire at frame 0 when the sequence loops ...

Event On Animation Finished for UMG does not fire off until a few seconds after the animation in complete

UE - Anim - Sequencer - Oct 19, 2015

The event "On Animation Finished" does not fire off until a few seconds after the animation is over. ...

OnDragDetected fires off with a single click for 3D widgets

UE - Editor - UI Systems - May 11, 2015

When Using the On Drag Detected on a 3D widget, the drag function fires off on a single click (No dragging necessary) ...

UMG Event Track events may not fire if they are too close to the end of the animation

UE - Anim - Sequencer - Nov 17, 2016

Every tick, we evaluate the range of time that has passed to see if any events on the event track need to be fired. However, when we hit the end of a loop, we have to manually set our LastPosition b ...

Use Mouse for Touch leads to fire Released and Clicked with Pressed at the same time for UMG Button

UE - Editor - UI Systems - Nov 23, 2018

Pressed, Released and Clicked should be fired in the same manner w/wo Use Mouse for Touch option. These three events are fired at the same time when enabling the option. [Image Removed] ...

Simulate Physics with Destructible that is using World Support can't be enabled after it's been hit.

UE - Simulation - Physics - Destruction - Apr 22, 2015

When using a Destructible with World Support set simulate physics can be enabled so long as the DM has not been hit yet. Once it's been hit it no long is able to be set to simulate. ...

The number of seconds in Graph View of Session Frontend is significantly different from the actual time

Tools - Jun 11, 2018

The number of seconds in Graph View of session frontend is significantly different from execution time of "start file" and "stop file". Since the number of frames is correct, probably some problem ...

OnRep functions do not fire on the Server when elements are added to an array variable marked as RepNotify

UE - Networking - Mar 17, 2015

OnRep functions do not fire on the Server when elements are added to an array variable marked as RepNotify. They do not fire at all when setting an array element with the Set Array Elem node. Proba ...

tvOS is not a supported platform for BlueprintOffice

Docs - Samples - Aug 16, 2016

tvOS is not listed as a supported platform for BlueprintOffice ...