Android split screen multiplayer does not function or render correctly

UE - Platform - Mobile - Aug 25, 2016

Android devices don't support split screen functionality. ...

Distance calculation using World Position are rendering incorrectly when packaged or launched for iOS and Android

UE - Platform - Mobile - Jan 15, 2016

When using a calculating the distance between the Absolute World Position (Including Material offsets) and a set Vector value, the correct value appears rendering to a texture's UV in PC Mobile Prev ...

XML Namespace is set wrong for Android in UPL

UE - Platform - Mobile - Aug 3, 2016

XML Namespace is set wrong for Android in UPL; it should be "http://schemas.android.com/apk/res/android". ...

Vulkan with Forward Shading & MSAA Crashes

UE - Graphics Features - Dec 23, 2019

Projects crash when the following Project Settings are set: • Vulkan is enabled • Vulkan is the Default RHI • Forward Shading is enabled • AntiAliasing Method is set to MSAA The different engine ve ...

Scene Capture 2D causes Android to Crash

UE - Platform - Mobile - Sep 15, 2015

Scene Capture 2D causes the app to crash on Android in ETC2. I checked iPhone and I did not receive a crash. ...

Steam Audio Crashes Project when Deployed to Android Device

UE - Audio - May 5, 2017

The new Steam Audio plugin is crashes when deployed to Android Devices. ...

Slight menu lag when using Vulkan on Linux

UE - Platform - Linux - Dec 12, 2018

When using the UE4 Editor with Vulkan there is a slight lag when navigating through the menu options. This lag is not present when launching with OpenGL nor is it present on Windows with -vulkan.  ...

Media Player not playing in Packaged Project for Android

Media Framework - Aug 18, 2016

Unable to play Media Player on a packaged packaged project for Android. Note I tested two separate devices and neither were able to display the media file as expected. The user reporting the issue ...

Media Texture Not Displaying When Launched to Android Device

UE - Rendering Architecture - Materials - Dec 17, 2015

UPDATE: 12/23/2015 This appears to be occurring on packaged projects for Win64 as well. ====================================================================== When attempting to launch a level t ...

Screen orientation is ignored on Android devices.

UE - Platform - Mobile - Mar 5, 2015

If you change the screen orientation for an Android device in the project settings, the orientation will not change once deployed to the device. Tested on a Galaxy Note 3. ...