The user has added a property to material expressions input node that has a complex expression in its "EditCondition" which isn't supported and results in a crash. Investigate adding support to thi ...
If the user has the number of players set to more than one, the VR preview will crash. ...
The editor has been modified to support long file names, but the packaging pipeline (which is written in C#) needs to be upgraded to NET 4.6.2 to enable this. Without enabling it, it crashes with a ...
Not checking for a property not being supported by audio manager, need to protect it against NULL ...
This issue was reported by the licensee, but it's possible that the number of vertices in the particles is higher than it really is. ...
This is almost identical to [Link Removed] Closed . The difference is that we need a variant of UEnum::GetNameByValue that s ...
When naming a plugin, having a number as the first character causes a toast to pop up that says: "Failed to generate project files" However, the plugin is available to look at and edit in Editor, a ...
4.13.1 has caused an issue where the volume can no longer be adjusted for a GoogleVR application. This is a regression of functionality in 4.13.0. Tested with build: Working: 4.13.0 Binary CL-310 ...
In the answer provided by the developer for AnswerHub question, "Select Node" is not supported in the AnimGraph. However, the user is still able to select and add this to the AnimGraph which is caus ...
Oculus Hand Components trigger a crash while playing in editor when Hand Tracking Support is changed to Hands Only. ...