Crash After cutting and pasting a blend radius track in sequencer

UE - Anim - Sequencer - Oct 27, 2017

Crash After cutting and pasting a blend radius track in sequencer ...

Actor in Map in Struct Causes Crash When Changed

UE - Gameplay - Blueprint - Mar 8, 2018

User submitted bug. Editor will crash after changing key or value in Map. ...

Editor crash in blueprint after compiling Post Process Settings node setings

UE - Gameplay - Blueprint - Nov 14, 2017

Adding a variable of Post Process Settings structure to a blueprint causes the editor to crash when the blueprint is compiled. Regression: Yes - Editor did not crash on compile in 4.17.2 (CL 365890 ...

Crash in the Blueprint Debugger.

UE - Gameplay - Blueprint - Nov 21, 2017

After creating a few different Blueprints in the editor and adding a breakpoint to a Function, a crash ensues when using Step In to debug the Blueprint. ...

Geometry Material Alignment not functioning in 4.8

Tools - Jun 15, 2015

Material Alignment on BSPs are not functioning in 4.8.0 Release. This is a regression from 4.7.6. The issue does appear to be fixed and functional in 4.9 (Promotable-CL-2581018) ...

GameMode::StartNewPlayer calls RestartPlayer() without checking PlayerCanRestart()

UE - Gameplay - Nov 11, 2015

Bug report from UDN thread. https://udn.unrealengine.com/questions/266937/gamemodestartnewplayer-calls-restartplayer-without.html#answer-268579 His point seems sound, we should fix it. ...

Collision of child actor doesn't rotate if the parent is simulating physics

UE - Simulation - Physics - Aug 11, 2015

Collision of child actor doesn't rotate if the parent is simulating physics. This was an old bug that an AnswerHub user reported back in 4.9 but now a licensee is reporting this same behavior in 4.1 ...

[CrashReport] FBX import crash - UE4Editor_UnrealEd!TSet<TPair<unsigned int,FMeshSectionInfo>

Tools - Jan 12, 2017

This crash was introduced in 4.14.2, and is very similar to [Link Removed], however it is still occurring in 4.14.3 (after that fix) According to submitted crash reports, this one is not very wides ...

Editor crash with Japanese ATOK input(candidate list related)

UE - Editor - UI Systems - Localization - Jul 5, 2017

This is probably a continuation from [Link Removed]. [Link Removed] fixed the crash with MS-IME input, but crash/instability can still happen with another Japanese input system, ATOK. ...

[CrashReport] Linux crash - /usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so()

UE - Platform - Linux - Nov 16, 2017

This is a new Linux crash in 4.18.1. There are a few similar but different callstacks that reference dri/radeonsi_dri.so() I've attached a log, but none of the ones I've looked at appear to contai ...