Datasmith Import flipped for Autocad 2020 files

UE - Editor - Content Pipeline - Datasmith - Importer - Aug 29, 2019

Some of the items has scaling issues and there are quite a few that have moved from their origin point as well, but the biggest problem is that the whole model is mirrored. even the text. This was ...

gltf 2.0 Blender Polly Import crashes

OLD - Enterprise - Aug 29, 2019

Trying to import the Polly sample model for gltf 2.0 crashes Editor. User know that the Plugin is experimental but as the Polly Model is used for Blender gltf development, it should work. The crash ...

Max loop iteration threshold not being reached before infinite loop is triggered

UE - Gameplay - Blueprint - Aug 29, 2019

Infinite loop is called when the loop is implemented by only one, one time. When the set up should not flag anything until iteration 1,000,000. [Link Removed] [Link Removed] ...

Actor sequence no longer has option to open curve editor

UE - Anim - Sequencer - Aug 29, 2019

There is no way to open the curve editor on actor sequences.  ...

IPhonePackager failing with Mono v6

UE - Platform - Mobile - Aug 29, 2019

Mono v6 throws an exception when setting: LogTemp: IPP ERROR: Application exception: System.PlatformNotSupportedException: The FriendlyName value cannot be set on Unix. LogTemp:   at System.Securi ...

RichTextBlock with outline string displays irregular spacing

UE - Editor - UI Systems - Aug 29, 2019

We can see irregular spaces between string. They want to display outline font bodys in regular spacing. Or they want a checkbox option to change the behavior of the spacing. [Image Removed] ...

SceneCaptureComponent2D Anti-Aliasing not working unless Post-Processing flag is toggled OFF and back ON again

UE - Graphics Features - Aug 28, 2019

SceneCaptureComponent2D Anti-Aliasing does NOT work unless Post-Processing hidden show flag is toggled OFF and back ON again. This state persists only during Editor time. Upon restarting the Editor ...

Crash when setting Anim to "None" with URO

OLD - Anim - Aug 28, 2019

A Crash can occur when setting a skeletal mesh's animation instance to None when it has Update Rate Optimizations enabled. An unverified proposed fix for this is to remove the nullptr check when ...

Umask ignored on Linux

UE - Platform - Linux - Aug 28, 2019

UE4 is hardcoded to use 755 for files and directories. See mkdir() in Engine/Source/Runtime/Core/Private/Unix/UnixPlatformFile.cpp This is also repeated for Android, HTML5, and Lumin but i cannot c ...

Screenshots Comparison Tests with different partitions.

UE - Automation Test - Aug 28, 2019

The logs says: - AutomationFunctionLibrary: Screenshot captured as D:/xx/L_Test_Screenshots_outlined/Windows/D3D11_SM5/2dd1ddbfed537136cba0ef30863412f1.png - New Screenshot 'xx' was discovered! Plea ...