The Meta Allowed Classes specifier doesn't allow the user to assign anything of the second type. Found in 4.24.1 CL#10757647 Reproduced in 4.23.1 CL#9631420, 4.25 Main CL#10868506 ...
After enabling the Text3D plugin, Text3D component is not available to add to an Actor Blueprint in 4.25. This had previously worked in 4.24.3 ...
Water is new so I marked this not a regression This is worse in a Lake and River actors, Ocean kinda looks okay but also might need to be looked into ...
This is a regression. Tested in //UE4/Release-4.27 CL#18319896 Moving widgets within UMG by dragging the position value with any sort of speed results in the widget stuttering and jerking around. ...
Regression: Tested in UE5/Release-5.0, this issue occurs so this is not a regression. ...
NOTES See Slack Thread for more Info: [Link Removed] 7Z file: [Link Removed] PLATFORMS TESTED PC: Not tested Xbox One: Not tested XSX: Not tested PS4: Not tested PS5: Occurs Android: Not tested S ...
The reimport process does not respect the new source path. Below is a workaround. UE::Interchange::FAssetImportResultRef FReimportManager::ReimportAsync(UObject* Obj, bool bAskForNewFileIfMissing, ...
From UDN: When using the Combined Translate and Rotate Mode we run into an issue where the rotation arrow moves twice as fast as the coordinate frame. The object itself rotates correctly, but if we ...
Specular highlights can disappear with clearcoat materials, when "Clear Coat Enable Second Normal" is enabled ("r.ClearCoatNormal"). ...