User is not able to use Goto Definition on Engine native function in a Binary (Launcher) build. Notifications appear reading "Could not find code file...", and the following is spammed in the outpu ...
Opening the Color Picker for some color variables causes them to change each time the color picker is opened. Tested with: Light Color and the Albedo variable on ExponentialHeightFog Does NOT occur ...
Project showing the issue attached. Variables in child actor template not updating based on changes made in child actor's construction script. Per licensee, "I'm basically trying to make a child a ...
REGRESSION: No Brushes set to non-solid still have collision with the player. ...
REGRESSION: Yes, does not occur in 4.17.2 User is not able to summon Preview Scene Settings from the Viewport Menu. Still works if the user selects it from the Window > Preview Scene Settings opti ...
REGRESSION: Yes, does not occur in 4.17.2 In Mac editor, when attempting to navigate the Basic Assets section in certain Content Browser menus, the menu will be dismissed without the user selecting ...
The expected behavior for the attached project is to highlight meshes / portions of meshes that are obstructed from view. When using MSAA, the entire mesh is highlighted rather than only the obstru ...
Crash occurs when the user sorts array elements in the Project Settings. This seems to occur with any arrays in the Project Settings, but I haven't been able to reproduce the crash outside of them. ...
REGRESSION: Yes, does not occur in 4.17.2 Ensure occurs when undoing the splitting of a pin. ...
Adding a new Text Widget Blueprint as a Widget Class to a new Actor Class Blueprint changes the visibility of the Text in the Viewport when compiling the Widget Blueprint multiple times. Regressio ...