When the users causes a component to automatically change its Mobility setting by changing that setting on a parent or child component, undoing that change only affects the manual change caused by t ...
When building lighting on Linux, the build process fails because UnrealLightmass cannot find the library libUnrealLightmass-Serialization.so. Reported using Mint Cinnamon 17.3 Internal machine uses ...
Distance Field shadows do not appear to be working with those using Radeon series cards. Sample project attached DXDiag of machine that is having the issue is attached. AMD Radeon 200 series. ...
A crash occurs when setting the Max Metal Standard Shader version within the Project Settings for iOS. I tested on both Mac and PC and the crash occurs on both machines. Regression? No, this is not ...
If a raw input device is connected to the computer after starting the editor/packaged game, the device is not registered and input is not received unless the editor/game is closed and then restarted ...
REGRESSION: Yes, does not occur in 4.15 Crash occurs when the user adds a Preview Scene Profile while in the animation or skeletal mesh editor, and then removes it while in the animation blueprint ...
Certain levels have really dim lighting in ContentExamples on Mac. This does not occur in //UE4/Release-4.15 on CL 3416026. Maps tested so far where the issue is noticeable: Navmesh UMG ParallaxOc ...
If a user has all their audio devices disabled, and then enables the new audio mixer for 4.16, a crash occurs when trying to launch any new or existing project. This is a regression as this crash d ...
This is not a regression. This also occurs dating back to 4.15 and 4.14. The editor crashes on this check in FLevelEditorActionCallbacks::Paste_CanExecute() when updating the Edit menu state: chec ...
This problem always occured in 4.16.0, 4.16.2. It does not occur 4.15.3. ・Reproduction Project Linkhttps://udn.unrealengine.com/storage/attachments/299111-captureerror-416.zip ...