The logic to check the version number of Adreno devices does not work if there are letters in the version (like Adreno 642L). ...
This was reported by support and verified in Main. This is blocking users from shipping Gear VR store projects going forward. ...
Dragging and dropping a number of static mesh components should make them siblings, not children of one another in a random order. ...
In the world settings of any level, changing the max undilated frame time to a negative number results in the editor crashing. ...
GenericUSBController Axis values interfering with input when Xbox Controller is active. (Generic Inputs were added for Switch Support) ...
There's currently no next-gen console options for the Quick Build menu for UnrealVS. It'd be nice to have support for these as well! ...
Ensure condition fires as described in reproduction steps when using a Data Layer track in Sequencer with 'Keep State'. ...
If the user uses an integer to select a member of an enum, the enumeration will crash if the integer is higher than the number of members in the enum. ...
A user pointed out a potential to have an index out of range error in the source code. There are also a few magic numbers scattered around in this function. ...
Rendering appears to be inconsistent between the left and right eye of the oculus when setting r.SeparateTranslucencyScreenPercentage to a number below 100 (99 in this example) ...