A customer is reporting that C4D mograph support is broken in version 4.24. C4D file added under [Link Removed] folder in: [Link Removed] ...
Sounds like neither Multiviewport nor View Instancing (MMV) is not supported on Mac atm, and the logic in StereoAspects asserts. See attached log from a partner. ...
This is caused by client move combining warping the player back and replaying the move. Workaround is to set "p.NetEnableMoveCombining 0" but that is bad for network bandwidth. We should probably ...
Timers set to a low time setting, but that are not set lower than tick, have a significant impact on FPS as compared to tick when updated a large number of objects at the same time. ...
The Flying template is not displaying joysticks when deployed to iOS. Issue does not occur in: 4.14.3 - 3251583 Phones tested that have not experienced the issue: iPhone 6S_6240 ...
Setting up root motion in a sub instance to RootMotionFromEverything seems to cause the sub instance to evaluate, and override the notifies of the animation that was playing, which prevents the noti ...
Apple forces developers to code sign an app using the latest code signature format and IPP needs to support it. a related link: [Link Removed] ...
Custom Primitive Data values don't stick when editing them in the detail panel on a placed BP actor containing a Static Mesh Component. Duplicate of [Link Removed] ...
When both Substepping and Tick Physics Async are enabled, there appears to be an inconsistency between the part of the physics simulation that calculates the number of steps and the part that calcul ...
TLDR: need replace DOF's TAA pass with a TSR pass that support Circle of Confusion, and better wuality by having one of each for foreground, slight focus, and background ...