Licensee notes issue with csgRebuild and proposes a reasonable fix. ...
Translation Retargetting is messed up when using Remove Unused Bones from Skeleton ...
Load up a FPS template and move around. It appears the gun becomes grainy. This was tested on an NVIDIA Geforce GTX 980 Version 373.06 and a Quadro M4000. Also tested on a AMD Radeon R9 290 @ Rade ...
Crash occurs when debugging blueprints when in a networked editor session. ...
The new SceneCapture2d feature 'SceneDepth in R' is not rendering the scenes depth in both Perspective and Orthographic projections as expected. The user originally mentioned he was using Orthograp ...
I've only had this happen once. ...
Normally the background is grey but in forward rendering it's black. Doesn't occur for the other viewports e.g. persona ...
If the user renames a function input, and then adds the function into a graph, the function node will not use the new input name. The user will need to recompile and then add the function back into ...
If shot track ends short of the Master Sequence length, all actors return to default state. This becomes an issue when you need the actors manipulated in Shot 1 to maintain their "end state" into s ...
An error will occur when opening a packaged 32-bit project. The error references the MallocBinned2.cpp file. ...