[CrashReport] UE4Editor_Engine!USimpleConstructionScript::RemoveNodeAndPromoteChildren() [simpleconstructionscript.cpp:785]

UE - Gameplay - Blueprint - Jul 5, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Source Context: 770 AllNodes.Remove(Node); 771 772 Node->bIsParen ...

[CrashReport] UE4Editor_Foliage!operator<<() [foliageinstancebase.cpp:93]

UE - World Creation - Worldbuilding Tools - Foliage - Jul 5, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Fatal error: [Link Removed] [Line: ...

Web Browser on a Widget Component appears to be 2D when launching on to Android

UE - Platform - Mobile - Jul 1, 2016

Widget Component Web browser appears to be 2D when launching on to Android ...

World Delta seconds appears to Cause a miss calculation (regression 4.12.3 -> 4.12.4)

UE - Gameplay - Jul 1, 2016

If the user uses world delta seconds in a calculation there appears to be some incorrect values. Note there is also a users project attached if you would like to look at that example. ...

Crash when selecting "show" > "uncompressed animation" in Persona

OLD - Anim - Jul 1, 2016

From this UDN: https://udn.unrealengine.com/questions/301289/crash-in-persona-debug-display.html Proposed solution: In UDebugSkelMeshComponent::GenSpaceBases() before PerformAnimationEvaluation() ...

Fix support for compiling editor in monolithic

UE - Foundation - Cpp Tools - UnrealBuildTool - Jul 1, 2016

Some licensees have reported good results compiling the editor in monolithic configurations - startup times are noticably shorter. I believe there are a number of things that need fixing up across t ...

WebBrowser widget appears to remove itself from other widgets in user's project

UE - Editor - UI Systems - Jun 30, 2016

WebBrowser widget appears to remove itself from other widgets in user's project ...

Mouse is locked to viewport on PIE regardless of Game Gets Mouse Control property

Tools - Jun 30, 2016

The mouse is being locked to the viewport when you PIE. The toggle Game Gets Mouse Control (Editor Preferences/Play) does not appear to be working. It seems to always be on. With it off I would expe ...

Crash when opening a data table that references itself in a data table row handle

UE - Editor - UI Systems - Localization - Jun 30, 2016

The Editor crashes when a data table references itself by using the data table row handle setting in a struct ...

Cannot use multiple SubScene tracks

UE - Anim - Sequencer - Jun 30, 2016

Cannot use multiple SubScene tracks. When trying to add a subscene to a second subscene track, it just snaps onto the original subscene track. ...