Loading a level with a landscape with a 7x7 component size and 2x2 subsections can crash when texture streaming is enabled ...
I tried to debug. In:for (int32 StackIndex = Stack.Num() - 1; StackIndex >= FirstStackIndexToRemove; --StackIndex) { Stack[StackIndex]->Dismiss(); // <-- here } It crashes because Stack is em ...
A licensee is seeing performance drops while using the editor due to a custom thumbnail renderer taking a while to generate thumbnails while Real-Time Thumbnail rendering is enabled, and has request ...
Translucent objects ( e,g, effect, fog sheet ) blink when using Vulkan with Kirin 970 device. This issue doesn't occur on Vulan mobile preview, Snapdragon device, and Huawei honor 9(Kirin 960). ...
It looks like there are situations where the deprecated config hasn't finished loading before the config map items are recreated causing the assertion: Assertion: Attempting to replace an object th ...
In raytracing enabled, When loading a sublevel containing landscape with LoadStreamLevel function following error is shown. Assertion failed: Pair != nullptr [Link Removed] [Line: 584] Licensee re ...
Also tried it out by replicating the setup in an Actor blueprint with the same result. ...
User has a project that the viewport has gotten corrupted. The icons are now no longer camera facing and are facing in the positive y axis. The sun disc and sky are blurred. When PIE everything rend ...
Root Motion does not work with Sub Anim Instances. Note: "Root Motion from Everything" is enabled on the Sub and Top AnimBPs ...