Capsule trace by channel appears to clip through static meshes. The capsule trace appears to clip through a mesh at certain angles ...
SimpleMoveTo does not work on Clients. ...
Landscape Mountains experiences heavy performance drops at various locations on map, specifically around ice lake in middle of map or when crashing. FPS varies from 50 FPS down to 11 FPS. ...
HLOD seems to Generate Lightmap in the wrong UV Channel. Export a specific LOD and generating Light Map UVs, it seems like the lightmap UVs are always generating in the the channel 0, messing up th ...
This is one of the top crashes in the 4.14 Preview being submitted by the community. No additional information regarding this crash is currently available. ...
Major performance drop with instanced meshes since PhysX 3.4 upgrade Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) For me, my results were: 4.8 through 4.13 No Collision - ...
https://udn.unrealengine.com/questions/240869/macros-with-2-wildcards-first-type-sets-other-wild.html ...
Some changes to UEnumProperty::ImportText_Internal prevent this importing the stringified number (which is a float) as an enum value. This affects the JSON importer, and maybe the CSV one too. ...
More infos on https://udn.unrealengine.com/questions/428429/composite-textures-normal-to-roughness-alpha-doesn.html ...