Branch Build Label Changelist UE4-Main UE4_[2013-08-27_14.24] 1799942 DESCRIPTION: When importing an animated camera from Maya into Matinee, the placement of the camera is changed (shifted 90 ...
A user has reported a problem where the directory that is output from FindAllPakFiles is not compatible with the StreamableManager::RequestAsyncLoad function and will cause a crash if using the two ...
FullScreen command no longer appears functioning when the oculus home is running ...
project fails to build when event dispatchers have spaces in their name when using the nativize blueprint asset feature ...
Adding multiple instances to instance static mesh component in a code class causes an ensure to trigger when an instance of the class is added to the level. ...
Widget appears to take focus on mouse up and this appears to have functioned differently in earlier versions ...
Text bindings appear to no longer update when placed in a switcher widget and that widget is then placed in another widget ...
After dragging a widget around, a horizontal box will no longer accept children ...
Circular throbber does not appear to change colors when changing the tint ...
When enabling the option for Cast Shadow as Masked in the Material for a translucent object the shadow is no longer baked when building lighting. Using Stationary or Static Lighting will give the sa ...