Pins can be added to blueprint nodes during read only modes, such as PIE. ...
If you use 'launch on' for a template project, when using a Mac, The build will fail for an iOS device. Tested this issue on a Windows machine and the error does not occur. I have attached the b ...
Using the Show Collision console command will show collision for existing actors, but if a new actor is spawned its collision is not shown. This is problematic when trying to visually debug projecti ...
Custom events cannot be called as functions after being made in level blueprints or after changing levels. User must close and re-open editor to be able to call a custom event. ...
Compile error occurs when attempting to spawn a child blueprint from a parent blueprint. ...
Noticed when replying to a user on the forums (link included) When using the "Convert to Class Blueprint" feature in the level editor to create a blueprint from the selected actors, the created blu ...
The Show Collision option in the Viewport does not show all collision during Simulate. ...
Making a hole in a landscape and viewing in mobile preview using OpenGL ES2(Mobile) and stopping preview crashes editor. ...
When the First Person Template is deployed to a Nexus 9 using ES31, there is an extreme magenta color over the screen. Disabling post process reduces the bloom, but there is still major color artif ...
User experienced unexpected AI behavior and was kind enough to share a stripped down version of the project. I was able to nail down issues user was experiencing to failed enum-to-byte conversion. U ...