[CrashReport] UE4Editor-CoreUObject!UNameProperty::ExportTextItem(FString &,void const *,void const *,UObject *,int,UObject *) [PropertyName.cpp:27]

Tools - Aug 30, 2019

Generated from CrashReporter Comment from user:Opening de custom node in material editor crashes editor ...

Importing .glb file results in crash

UE - Editor - Content Pipeline - Import and Export - Nov 13, 2019

When importing a .glb file from Blender, the editor crashes. The user has been able to import other .glb files, but ran into an issue with the one provided being unable to be imported.  ...

GAS: GameplayCueNotify OnActive executed twice for Duration GEs on Standalone+ListenServer

UE - Gameplay - Gameplay Ability System - Aug 2, 2023

When playing Standalone or as Listen Server, whenever a GameplayEffect with a duration is applied that fires gameplay cues, the server will locally execute OnActive twice on GameplayCueNotify_Actors ...

Engine Crashes when saving a project to disk space is full

UE - Foundation - Core - Feb 14, 2017

I ran out of space in my D drive and my project autosaved and received the attached error message This is NOT a regression ...

Engine crash when Scene Capture Component 2D is added to viewport with forward rendering

UE - Graphics Features - Nov 26, 2016

If forward shading is enabled and shadows are disabled, adding an actor with a SceneCaptureComponent2D and static mesh to the viewport will cause the editor to crash. Regression: Yes - this crash o ...

[CrashReport] UE4Editor_MaterialEditor!FMaterialEditor::OnCanPromoteToParameter()

UE - Rendering Architecture - Materials - Jun 27, 2017

This is a common crash in the 4.16 release. It seems related to creating a parameter in the Material Editor, however users have not provided any descriptions so additional information is not current ...

Sculpting landscape with foliage painted crashes editor

UE - World Creation - Worldbuilding Tools - Foliage - Apr 4, 2016

sculpting landscape with foliage painted crashes editor Frequency 3/3 Crashreporter [Link Removed] Logs [Link Removed] ...

Editor Crash when Add Client button is used

Tools - Jan 30, 2017

If the "Allow late joining" option is turned on in Editor Preferences, using the Add Client button in PIE will cause a crash on Exit. Crash happens immediately if using VR Preview ...

Project crashes when creating a Standalone Window editor plugin, restarting, and immediately playing as Standalone Game

UE - Foundation - Cpp Tools - Plugin System - Oct 21, 2016

If the user creates a Standalone Window Editor plugin and restarts the editor then immediately plays the game as Standalone Game, the editor hits an assert. [Link Removed] Appears to only happen i ...