Combo Box String widget doesn't change color via function

UE - Editor - UI Systems - Slate - Sep 24, 2019

Attempting to change the Foreground color of a Combo Box String in the Graph tab of the owning widget Blueprint has no effect. Tested in 4.20.3 (CL - 4369336), 4.21.2 (CL - 4753647), 4.22.3 (CL - 7 ...

WindowsNoEditor*.ini settings don't seem to override Default*.ini settings

UE - Foundation - Core - Mar 15, 2017

By default in a new project, Launch On creates a WindowsNoEditor build, but the WindowsNoEditor*.ini settings don't seem to override the Default*.ini settings. ...

iPhonePackager.exe is not included when a local binary build of the Engine is created on a Mac

UE - Foundation - Build - Rocket (Installed Engine) - May 1, 2018

When a local binary build of the Engine is created on a Mac, the iPhonePackager is not copied over into the new local binary build. This prevents iOS certs and provisions from being imported into pr ...

Navigation Mesh ignores Hierarchical Instanced Static Meshes using "Build Paths" or the "Build" Button

UE - AI - Feb 1, 2019

Hierarchical Instanced Static Meshes are partially ignored after building the navigation mesh. This is causing the navmesh to be generated within all or part the HISM instead of around it.  This ...

Crash when enabling Level of Detail Coloration viewmodes in the Dataprep editor while using DX12

UE - Rendering - Architecture - RHI - Dec 2, 2019

Crash when enabling Level of Detail Coloration viewmodes in the Dataprep editor while using DX12 This crash does not occur when the project is opened with DX11. Note that the Dataprep editor does ...

Network Prediction crash when smoothing service instance data is reallocated out from under FNetworkPredictionStateView

UE - Gameplay - Network Prediction - Apr 4, 2025

Received a report from a licensee using Network Prediction Plugin and Mover.  There is a strong likelihood of a crash occurring when using NPP's smoothing option and spawning new NPP-simulating ins ...

USD - FGeometryCacheSceneProxy crashes engine when rendering through command prompt

UE - Editor - Content Pipeline - USD - Aug 23, 2021

Came across this bug when verifying [Link Removed] Closed . Seems there was a different crash reason. When testing, this bug ...

PropertySet : changes in instancedstruct are not detected by the watch

UE - Graphics Tools - Modeling Tools - GeometryScripting - Jan 24, 2025

Hi, I tried to use for a scriptable tool the watch property node for a struct. The objective for me was to offer to my user a view of a struct in the scriptable tool and have these modifications b ...