Renaming an emitter's name in Timeline panel of Niagara editor causes an editor crash. This happens because FViewModelHierarchyOperation constructor is called with null InAnyModel ptr; FViewModelHi ...
Unreal Engine 5.4 code will no longer compile after applying both the RHI improvement code changes as described in [Link Removed] and the fix for the crash described in [Link Removed]. The compilati ...
Undo, redo, undo after issuing a replace actor action causes the editor to crash. Found on: //UE4/Release-4.13 CL-3078131 Crash reporter: [Link Removed] Regression from //UE4/Release-4.12 CL-3053 ...
Black board key names that are longer than 1024 characters will cause a crash ...
A crash occurs from the change of inner struct value with TMap variable of an outer struct. This crash does not occur if you change the variable type as a substitution for the last step. Regression ...
The editor will crash when it is opened on a Mac machine. ...
User reported that upon removing a pin from a Sequence node the editor crashed. This only happened once, so may be a multithreading race condition or there may be additional unknown factors. The cra ...
Editor crashes while attempting to open several marketplace assets. Allar's Generic Shooter Defuse Studios RTS Template JCInventory Frequency: 5/5 Regression (yes) issue (does not) occur in 4.11 ...
When a particle system has the "Set Tickable when Paused" set to true, pausing the packaged version of the game causes the game to crash. CrashReporter: [Link Removed] ...
There is a crash when changing the value type of a MapProperty to something else that provides a ConvertFromType handler. The backward compatible loading code is not correct for map properties and e ...