This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Fatal error: [Link Removed] [Line: ...
Shaders fail to compile with a series of cube map errors (subset below): LogShaderCompilers: Warning: 17 Shader compiler errors compiling global shaders for platform SF_METAL_MRT: LogShaderComp ...
At the moment, UI scale is calculated on Linux from physical monitor dimensions (obtained ultimately from EDID) and not system scale. The granularity is 0.25, so scale can be 0.25, 0.5, 0.75, 1, 1.2 ...
This is a common crash on Mac that has occurred since at least 4.12.5. It seems to occur during converting textures while cooking for Android. Callstack from LogLogCook:Display: Cooking /Engine/En ...
This is a common and longstanding crash that has occurred since at least 4.12 and affected more than 400 users. User DescriptionsWas following the first Blueprint tutorial and dragged the geometry ...
Branch Build Label Changelist UE4-Main UE4_[2013-08-27_14.24] 1799942 DESCRIPTION: When importing an animated camera from Maya into Matinee, the placement of the camera is changed (shifted 90 ...
When an array is passed into a BP custom event, the array's data is passed to the event rather than a pointer to the array itself. This means edits made directly from the event node's input pin (su ...
When using EditCondition to control the editability of FInstancedStruct properties in a class derived from UDeveloperSettings, the condition is only partially respected. Specifically: A TArray<FIns ...
Compile error packaging for tvOS: Does not affect iOSUATHelper: Packaging (tvOS): UnrealBuildTool: D:\Build\joseph.wysosky_Main\Engine\Source\Runtime\Core\Private\iOS\IOSAppDelegate.cpp(388,12): ...
Cannot package project with landscape to mobile devices. Packaging fails with the following error: Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000002 U ...