NOTE for Wont Fix: This is now supported with Virtual Camera 2.0. With the VirtualCamera 2.0 actor, it is possible set a LiveLink Camera subject from many sources. LivelInk XR (Vive Tracker) include ...
Hovering over the absolute bottom of buttons in the toolbar, particularly in Blueprints, results in the button being highlighted, but not accessable. The area seems to be 1 or 2 pixels from the bot ...
If a Blueprint Interface function takes other Interfaces as parameters, and a circular dependency is present, the Editor will crash when the interface is called. CRASH REPORT: [Link Removed] CALLS ...
When creating a class (of any kind i.e. an actor), when a collapsed graph is compiled the ref breaks when adding or renaming the graph. ...
An FBX with Multiple Meshes and only one unwrap per mesh (no 2nd UV channel) will import the first mesh in the file correctly but will produce invalid lightmass settings on each additional mesh impo ...
When the Global Illumination scalability settings are changed in the editor from High to Medium, they primarily act on the r.Lumen.DiffuseIndirect.Allow and r.SkyLight.RealTimeReflectionCapture. No ...
Voice Chat stops working after Server Travel is executed. ...
Input parameters can be promoted to variables from the context menu when dropped on an empty graph. Per [Link Removed] this is not expected and dangerous for users to use. This is reproducible as f ...