The collision of the cube static mesh is not blocking the character after Setting World Scale 3D while it is attached to another actor using the AttachToActor node. ...
"Enable Texture Streaming" in Render Movie Settings doesn't Enable/Disable Texture Streaming ...
When the Experimental HTML5 Networking Plugin is enable in the editor it allows for C++ classes with the WebSocketNetDriver parent to be created. Creating a C++ class of this type fails in the edit ...
"Asterisk" is misspelled as "Asterix" in a Blueprint Node ...
Destructible chunks will flicker after the DM has been fractured. These chunks will flicker until they are in a sleep state. Using Sensitive Sleep Family will allow this to stay prolonged. Waking th ...
Noticing an issue when keying a camera and then playing back the animation it turns or spins in directions i never intended. Think we need check box for toggling Use Quaternion linear interpolation ...
DLC update from 1.0 deletes staging folder which unable to make incremental(patch) chunks. ...
When a Struct is used as a Local Variable in a Blueprint Function Library, the defaults for its member variables are not saved. If, for example, I enter "3" for an Int member, and "Foo" for a String ...
When clicking on InstancedStaticMeshComponent with many elements, Editor memory usage increases and editor freezes until the operation is finished. The wait and memory usage get much worse when usin ...