Crash triggering SetScalarParameterValueOnMaterial node

UE - Gameplay - Nov 30, 2015

Crash occurs when the user triggers the SetScalarParameterValueOnMaterial function node. ...

Sound node concatenator doesn't work correctly with mixer sound node child.

UE - Audio - Nov 30, 2015

Sound node concatenator doesn't properly work when one of the concatenator nodes is a mixer node. ...

Blueprint Tooltips Appear Behind Contextual Menu

Tools - Nov 30, 2015

On an iMac running OSX 10.11.1 a user reports that the tooltips are appearing behind the contextual menu. *See image ...

Custom Node plugged into World Displacement cannot convert from FMaterialTessellationParameter to FMaterialPixelParameter

UE - Graphics Features - Nov 30, 2015

Custom Nodes plugged into World Displacement are yielding:Error [SM5] error X3017: 'CustomExpression1': cannot implicitly convert from 'struct FMaterialTessellationParameters' to 'struct FMaterialP ...

[CrashReport] UE4Editor_Engine!FUniformExpressionSet::CreateUniformBuffer() [materialuniformexpressions.cpp:354]

UE - Graphics Features - Nov 30, 2015

Error Message - Assertion failed: !Value || Value->IsValidLowLevel() [File[Image Removed]:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Runtime\Engine\Private\Materials\MaterialU ...

Project Launcher doesn't properly convert WindowsClient for use

Tools - Nov 30, 2015

Reported by user. ...

API reference links are not working

Docs - Nov 30, 2015

Developer reported that the links under the contents section of the API reference aren't working: [Image Removed] ...

GC-related EQS crash when a single query gets used with multiple different run modes

UE - AI - Nov 28, 2015

User reported a crash in EQS which seemed like some parts of his EQS query got GCed. ...

Lots of people running into an Ensure in PathFollowingComponent

UE - AI - Nov 28, 2015

When a map is run without navigation bounds, and there are AI controlled pawns, the ensure in UPathFollowingComponent::RecacheNavigationData will trigger. I suggest changing the ensure into a log wa ...

Change FMacPlatformProcess::ExecProcess to read from pipe while the process is running

UE - Platform - Apple - Nov 27, 2015

We think that the reason users are having problems with svn on mac is that the platform implementation of ExecProcess waits until the process has shut down before any data is read off the pipe. This ...