If the user adds around 400 components to an actor the editor will freeze up and quick responding. ...
The Draw Text node should not have a target pin to the "Widget blueprint library" ...
When launching on to a device with a touch screen the Slider widget and the check box widget do not appear to respond to touch inputs. Note: Samsung Galaxy note was used for this test ...
When the user adds a box collision to another blueprint and gives it the same name as another box collision component within another blueprint the events associated with the original box collision w ...
The elements of an array that are shown in the details panel (below the world outliner) are drawn even when the array is collapsed. This can cause a performance drop when using an array that has a l ...
When setting up categories for your widgets in the Event graph the categories will revert back to default after compiling the blueprint ...
SetMaterial allows the user to add a Material which updates the GetMaterials array but not GetNumMaterials. The user who reported this was trying to add a material to a skeletal mesh during runtim ...
Toggling a Spline component from an open/closed loop through bp's isn't reflected ...
The Delay node cannot be added to the StandardMacros bp in the Engine folder. However, the Delay node can be added to a new Macro Library bp and any Macro in an actor class blueprint. ...
Changes done to BTDecorator_Blueprint result in users not being able to upgrade their BP-implemented decorators to 4.7. ...