Controller vibration occurs when simulating in viewport if an actor has a force feedback component regardless of attenuation distance.

UE - Gameplay - Jan 18, 2017

This will probably be very annoying for people if they use this component on an actor and then want to simulate something. ...

[CrashReport] Mac crash in FMinimalDummyForwardLightingResources

UE - Graphics Features - Jan 18, 2017

This is a frequent crash occurring in the 4.15 Preview. No other information is currently known. Regression? Yes - there is no evidence of this occurring in 4.14 ...

Crash occurs with PlatformMediaSource called in infinite loop

Tools - Jan 18, 2017

The editor crashes when the user attempts to reopen the Platform asset after setting the media file to the Windows platform. The editor also crashes when opening another asset (adding in a Media Pla ...

SubwaySequencer crashes when launched in Standalone Game

OLD - Anim - Jan 18, 2017

SubwaySequencer is crashing when launching in standalone game Reported here originally:シーケンスの再生に関して ...

changing physics type to simulated causes bodies to simulate in phat

UE - Simulation - Physics - Jan 18, 2017

1. open qa game 2. open a physics asset with multiple bodies 3. select a body and set its physics type to Simulated. 4. Notice simulation starts immediately even though we are not simulating. ...

Events on frame 0 fire twice

UE - Anim - Sequencer - Jan 17, 2017

Regression - does not occur in 4.13.2 or 4.14.3 Does occur in Dev-Sequencer ...

[CrashReport] UE4Editor_LevelEditor!FLevelEditorActionCallbacks::Paste_CanExecute() [leveleditoractions.cpp:1602]

UE - Gameplay - Blueprint - Jan 17, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: GEditor->GetSele ...

Selecting the Clean or Rebuild options for a project in Visual Studio does not complete successfully

UE - Foundation - Build - Rocket (Installed Engine) - Jan 17, 2017

Using the Clean option on a 4.15 project in Visual Studio currently fails with Visual Studio stating that it cannot find the ReadyToClean batch label. Selecting the Rebuild option shows the same mes ...

Unable to escape from the truck in PlatformerGame

Docs - Samples - Jan 17, 2017

Player is unable to break out of the truck using the AppleTV remote or the Bluetooth gamepad This is a regression from 4.14 ...

FSupportedAreaData Not Being Exported

UE - AI - Jan 17, 2017

FSupportedAreaData is causing an unresolved linker error when it is used. ...