This is a common and longstanding crash that has occurred since at least 4.9 and affected over 280 users. User DescriptionsI added an item to a BP struct. Last time I did this (several months ago) ...
This is a common crash that has occurred since at least 4.15 and affected more than 100 users. The callstack shares some similarities to [Link Removed], which was not resolved. User DescriptionsGo ...
Crash occurs when selecting all actors and pressing "End" to snap them to the floor. This doesn't occur if you create a blank map and add a few actors to it. The specific conditions may need to be ...
This is a common crash occurring in 4.17 and back to at least 4.15. User Descriptionspress cntr Z Source Context 1734 check(ResolveType == EPinResolveType::LinkedTo); 1735 ...
This is a common and longstanding crash that has occurred since at least the 4.15 release and has affected more than 200 users. User Descriptionsafter opening a projectwas just trying to start a pr ...
This is an infrequent crash occurring for users in 4.17. Users have not provided any descriptions of their actions when the crash occurred. The callstack is the same as in [Link Removed], but that ...
This is an infrequent crash coming out of the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 2200 // Helper function to get ...
This is an infrequent crash coming out of the 4.17 release. User DescriptionsNICE PIN FIX NOW I CANT ADD VARIABLES NORMALLY Source Context 612 void UEdGraphPin::SerializeAsOwningNode(FArch ...
The Reset to Default Arrow for a blueprint instance's component transform only resets a single axis, rather than all axes at once. ...
This is a common crash occurring in the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 72 float FAnimNotifyEvent::GetDurati ...