Macbook Pro touchpad two finger click and drag does not rotate the viewport camera

Docs - Mar 14, 2018

Using 2 Finger Click + Drag to rotate the Viewport camera does not provide the behavior that is described in the documentation. Instead of rotating the camera in place as the documentation describe ...

Curve Editor help documentation opens up to a 404 error page

Docs - Mar 14, 2018

When selecting the Help documentation for the curve editor, it brings up a 404 error page rather than the actual curve editor documentation page.  ...

Box Extents of Box Collision is Double scale

OLD - Anim - Mar 12, 2018

When placing the Box Collision inside the world and comparing it to a Box Brush of set equal size, the Box Collision is four times larger than the Box Brush. ...

VehicleGame cannot Compile in the Editor if it was created with a name other than "VehicleGame"

UE - Foundation - Core - Mar 12, 2018

Attempting to compile a VehicleGame project will fail if it was created with a name other than "VehicleGame". ...

Xcode does not appear to search Library/Frameworks for a framework file that is included in a project

UE - Platform - Apple - Mar 9, 2018

Trying to build a project after including a header file from a framework located in `Library/Frameworks` fails because the file cannot be found. It looks like `Library/Frameworks` is not searched ev ...

Geometry Pen Tool Duplicates Bushes On Grid Size 1 & 5

UE - LD & Modeling - Modeling Tools - BSP - Mar 7, 2018

There is an issue occurring when creating brushes with the pen tool at grid size 5 where verticles or the brush shape itself seems to be doubled. This issue also occurs if the grid size is 1, though ...

UHT fails when building in VS if a function tries to return a UEnum pointer

UE - Foundation - Cpp Tools - UnrealHeaderTool - Mar 7, 2018

UHT will fail during build in Visual Studio if a function tries to return a UEnum pointer. Adding a valid keyword before the return type will compile successfully. ...

Duplicate keys can be used in a TMap within a data table

Tools - Mar 7, 2018

It is possible to re-use an existing key in a data table containing a TMap without triggering an error message. If the data table is saved with the duplicate key still present, the previous element ...

Possible to have a null AudioComponent in ApplySettings

UE - Audio - Mar 5, 2018

User is having issues where they are getting crashes in ApplyVoiceSettings. This should only ever be called from FVoiceEngineImpl::SubmitRemoteVoiceData. In that method, if no SynthComponent is av ...

WrangleContent commandlet hits an assertion failure when run

Tools - Mar 5, 2018

Running the WrangleContent commandlet to try to remove unused assets from a project currently fails due to an assertion. ...