On clicked events do not appear to be working when packaging for HTML5 ...
Set mouse current cursor does not set until the user clicks in the window when using PIE. The user must click into the window before the mouse cursor will change. Note: This does not happen in sta ...
Custom Stencils don't appear to work with 3d widgets. ...
Collision does not appear to work in a packaged game after nativizing child assets. Collision appears to change in a package project after setting Nativize assets to Inclusive. ...
The flow of execution, shown while debugging a blueprint, does not show for the execution pin that comes from the Input node of a collapsed graph. It shows for the rest of the graph. Regression?: N ...
Scroll bar shadow shows up in an empty scroll box on iOS ...
Spline meshes don't seem to collapse evenly if they have geometry in between the start and end points. The test project demonstrates this by having a spline mesh move its end point closer to the sta ...
If an Actor that initiated a dynamic force feedback is destroyed, the rumble will never stop. ...
When Blueprint Nativization Method is set to Exclusive, packaging will fail if a data only blueprint's child blueprint is set to to Nativize in class settings. Workaround:Adding a node to Parent so ...
While testing this issue it was interesting to discover how the surrounding BSP's were affected. They seemed to clip/disappear according to the surface normals of the deleted brushes. There is a si ...