Compsure crashes when reordering transform passes

UE - Graphics Features - Aug 10, 2020

Re-ording the Transformpass array results in a crash of the engine. Link to repro video: [Link Removed] ...

Launching Android project to device results in Assertion Failed: AsyncLoading.cpp, Line 3710

UE - Platform - Mobile - Aug 31, 2020

After updating to 4.25.1 from 4.25 Packaged Android game crashes constantly with objects added to the map 4.25 Packaged game did not crash (editor did a lot but glad thats fixed in 4.25.1) Empty map ...

Make FBX scene importer available in python

UE - Editor - Content Pipeline - Import and Export - Mar 17, 2020

Its important to allow import scripting workflow ...

ProRes and Avid DNx do not use tokens in their file names when rendering from Sequencer

UE - Anim - Sequencer - Feb 12, 2020

The plugin media formats do not account for tokens in the filename. ...

Cannot Create Game Feature (with C++) module

UE - Foundation - Cpp Tools - UnrealBuildTool - Nov 28, 2022

Reproduced 3/3 times. Issue did not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed a Regression. ...

Ensure after undoing the translation of a copy and pasted landscape

UE - LD & Modeling - Terrain - Landscape - Jan 24, 2018

This is occurring in both 4.18 and 4.19 release branches. ...

Behavior tree Composite node tool tip

UE - AI - Apr 17, 2018

In prior versions to 4.19, the tooltips for all the composite nodes had documentation detailing their use. ...

Reflection result of clear coat bottom normal is not correct.

UE - Rendering - Architecture - Materials - Dec 9, 2021

This problem tends to appear in the southern hemisphere of spherical objects. It is not reproduced in 4.19. ...

UFUNCTION in a derived class with a different signature will cause a crash when called

UE - Foundation - Core - May 12, 2016

Reported by AnswerHub user. UHT should block UFUNCTIONs which hide other UFUNCTIONs with the same name but different signature. ...