Several Users are experiencing crashes on importing a 4.6.1 project into 4.7.0 (Release) Here are the crash reporter links: [Link Removed] [Link Removed] [Link Removed] [Link Removed] [Link Removed ...
Assertion failed: GConfig->GetInt(TEXT("TextureStreaming"), TEXT("MinTextureResidentMipCount"), MinTextureResidentMipCount, GEngineIni) [Link Removed] [Line: 346] CrashReport: [Link Removed] This ...
I have copied a project from Windows to my Macbook Pro. It's the first time I try Unreal for OSX. In Windows everything worked perfectly, but in Mac shadows are showing like this: alt text Buildin ...
Licensee is using a modified engine but has a workaround, we need to verify that the same doesn't happen in vanilla UE4 and fix if it does. ...
When trying to record a movie from a matinee in 4.10, it can fail for a number of reasons: 1. The folder does not exist 2. The cinematic view modes do not take effect 3. Trying to record a streamin ...
This is a top crash occurring in the 4.11 Preview Editor crashes when exiting and having a widget blueprint open. Regression: Yes does not occur in 4.10.2. ...
User has found bug but has a working fix. Verify fix and implement in engine. ...
Create an actor blueprint with a public variable that is an array of Text & compile itCreate an instance of the blueprint in the worldAdd several text items to the arrayApply instance changes to the b ...
A user has discovered that if the editor target cs file is located in an out of the ordinary directory, the dlls are built to the engine directory instead of the game directory. ...
A user has reported that they are unable to get a signed IPA when using cook on the fly for launch from within the Project Launcher. ...