Camera cut gets repeatedly set when disabled

UE - Anim - Sequencer - Oct 23, 2018

Changing ColorAndOpacity in Text using AutoKey do not create new keyframe.

UE - Anim - Sequencer - Feb 7, 2017

This is not reproduced in Shadow Color section. Since ShadowColorAndOpacity is FLenearColor and ColorAndOpacity is FSlateColor, this prevents adding new keys in ColorPropertyTrackEditor.cpp FColo ...

SetPlayRange no longer working

UE - Anim - Sequencer - May 8, 2020

Edit condition on a property causes values to be edited

UE - Gameplay - Blueprint - Jul 21, 2017

EditCondition appears to edit the property. This is defined in MovieSceneSequencePlayer.h: /** Start playback at the specified time */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Playba ...

Movie capture generating extra frame.

UE - Anim - Sequencer - Jul 5, 2017

Movie capture generating extra frame. Happens with and with out separate process. ...