HISM rotated instance is culled whenever its pivot moves out of camera view. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 6037269 ...
This problem seems to occur with Cinematic DoF (DiaphragmDOF). Licensee seems to want to use the same blur when changing resolution. ...
For staticmesh component in a staticmesh actor instance, the collision preset can be modified correctly. ...
When import .paper2dsprites file, always output warning log. It seems missmatch URL TexturePackerPrefix and AppName with metadata. - PaperJsonSpriteSheetImporter.cpp const FString TexturePacke ...
Creating a new level in the content browser does not give user the choice of a default or empty level. ...
Attached project exposes memory leak in editor. Cause is not known but increases memory very quickly when running PIE. The amount of memory used does not return to normal after closing PIE and each ...
If the width of the details panel is reduced, the lock icon next to the name of the selected actor will disappear off screen. ...
When building a simple level using BSPs with materials applied after adding several additive and subtractive BSPs and applying materials, certain materials jitter and distort badly when in the viewp ...
When selecting a connection between two bones in Persona, Child bone is selected. ...