[CrashReport] UE4Game!FStreamingManagerTexture::FStreamingManagerTexture()

Tools - Jun 6, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. This crash is only occurring in packaged games, not in the editor. The Logs contain the follo ...

Blueprint fails to compile when adding new member to struct that is an input parameter of implemented interface function

UE - Gameplay - Blueprint - Jun 3, 2016

Adding variables to a structure that is an input parameter of an interface function causes a compile error in any blueprint that implements the interface until the interface is recompiled. Compile ...

VOIP does not work in NULL OnlineSubsystem in ShooterGame or QAGame.

UE - Audio - Jun 3, 2016

VOIP does not work in networked projects. This was tested in QAGame and ShooterGame. We made sure to enable Voice in both the BaseEngine and DefaultEngine (in both projects). Ducking appears to w ...

Linux crash when Exporting content

Tools - Jun 2, 2016

When the ExportAll window is opened, changing the file type filter and attempting to edit the chosen file field causes the editor to crash. ...

Setting blueprint name as a copied blueprint node crashes editor

UE - Editor - UI Systems - Slate - Jun 1, 2016

Setting blueprint name as a copied blueprint node crashes editor Frequency 5/5 Crashreporter [Link Removed] Regression (no) issue (does) occur in 4.10.4 ...

Access violation crash on startup after converting project

UE - Graphics Features - Jun 1, 2016

Access violation crash on startup after converting project User Description: We were using 4.10.4, and are trying to upgrade to 4.11.2. The project will convert and open fine the very first try, b ...

Running PIE while using the "Enable HMD" node with a Vive connected, causes mouse to become offset

UE - Platform - XR - May 31, 2016

Running PIE while using the "Enable HMD" node with a Vive connected, causes mouse to become offset ...

Get VR Focus State will cause a crash if used without a HMD device on

UE - Platform - XR - May 31, 2016

Get VR Focus State will cause a crash if used without a HMD device on ...

Static lighting issues with foliage

UE - World Creation - Worldbuilding Tools - Foliage - May 28, 2016

The user reports a scene with a reasonable number of foliage instances renders with black lighting: After updating to 4.11 (.1 or .2 doesn't matter) I have not been able to bake my lighting properl ...

Splitting rotation pins causes values to swap around

UE - Gameplay - Blueprint - May 27, 2016

When a rotation pin with set values is split into three float pins, the values set for (X,Y,Z) rearrange themselves in the new float pins as (Y,Z,X). ...