Weird artifacts appear when scrolling through textures in a scroll box. This is more noticeable and happens more frequently at lower frame rates. View AnswerHub thread for examples of artifacting. ...
UI widgets are appearing a much brighter than they should TEST MACHINE SPECS: iPhone 7, iPhone SE, iPad Pro ...
The Self Hit Test Invisible is not working as intended for the Check Box component in 4.16. The check is still taking in an input. This issue does not occur when using the "Hit Test Invisible" optio ...
The virtual keyboard on TVOS is not popping up when a text input (UMG Editable Text Box) is focused and then selected with Siri remote. ...
Gamepad "A" and directional-pad keys are not detected when used within a sub widget. Test project link: [Link Removed] ...
Overlap events, such as OnComponentBeginOverlap seem to stop working when the actor is moved to a sub level. This does not occur if the object is deleted and then replaced in the level. ...
Changing a gameplay tag query's root expression in a make query node will assert if the tag editor widget is open. ...
This problem is reproduced on other widgets using MultiLineEditBox. ex.) description in source control commit log pane, comments in blueprints, etc. ...
Cannot redock designer tab after the tab has been hidden. There is no way to get the tab back for the designer tab after undocking it and hiding it ...
Texture appears flipped when launching on to HTML5. The image appears to get flipped upside down. ...