This is a trending GPU hang crash on Linux in 4.16 and 4.17. It is similar to [Link Removed] (nvidia-375) ...
The time on a material that is used in UMG does not sync up with the time provided in the same material when used on an object in the scene. The time continues to tick up from the time the editor is ...
This is a trending Linux crash in 4.17.0 that has also occurred in 4.16 Callstack from LogLogLinux: Error: appError called: Assertion failed: Assertion failed: [File:/home/---/UnrealEngine/Engine/ ...
This is a trending crash in the 4.17.0 release. User DescriptionsEditor is crashing each time when i start movie rendering in sequencer (Separate process) Source Context 1109 /** 1110 ...
This is a trending Mac crash in 4.17.0 that has also occurred with some frequency since at least 4.14. I have not been able to identify any matching callstack occurring on Windows, although it does ...
This is a trending Mac crash coming out of the 4.17.0 release. It appears to occur before users are able to open their project. I have not found any records of this crash occurring on Windows. Use ...
This is a trending Mac crash in the 4.17.0 release. Users have not provided any descriptions of their actions when the crash occurs. ...
This is a trending Mac crash in 4.17.0 that also had some occurrence in 4.16. Users have not provided any descriptions of their actions when the crash occurred, but the callstack is nearly identica ...
Actor reference member variable in a struct is changed to become an object reference when saving a struct. ...