IK Rig/Retargeter editors' Preview viewport doesn't display static mesh attachments

UE - Anim - Rigging - Retargeting - Feb 12, 2024

Many of the animation asset editors don't display static mesh attachments in the way that the anim sequence or anim bp editor do.  This prevents users from previewing characters that are built from ...

Static Offset in IK Retargeter does not save position when restarting the editor

UE - Anim - Rigging - Retargeting - Sep 19, 2023

When editing an IK retargeter, a static offset's value will get reverted to zero when UE is restarted. Tested in the following: //UE5-Release-5.3-CL-27405482 //UE5/Release-5.2-CL-26001984 ...

Skeletal mesh bones cannot be selected in the viewport of the IK Retargeter

UE - Anim - Rigging - Retargeting - May 2, 2023

Skeletal mesh bones cannot be selected in the viewport of the IK Retargeter. They can still be selected via the bone name hierarchy. Reproduces in the following://UE5/Release-5.1 CL 2390901//UE5/Re ...

Window to select Skeletal Mesh does not pop up when editing a new IK asset

UE - Anim - Rigging - Retargeting - Apr 26, 2023

When opening a new IK rig, the window that prompts the user to select a skeletal mesh does not open immediately. However, a skeletal mesh can still be selected in the details panel in the IK window. ...

Orient and Scale Retargeting Does Not Work with Skeleton Remapping

UE - Anim - Rigging - Retargeting - Aug 31, 2022

From UDN: "In FBoneContainer::GetRetargetSourceCachedData, the source bones are assumed to relate to the same skeleton as the bone container, which is not the case when using a skeleton remapping t ...

IKRetargeting Skeletal Mesh Does Not Update Virtual Bones

UE - Anim - Rigging - Retargeting - May 20, 2022

Occurs 5/5 times. Regression does not occur: UE5Manny Skeletons are new to UE5.0  ...

Virtual Bones Are Not Retained in Retargeted Animation Aim Offsets

UE - Anim - Rigging - Retargeting - May 13, 2022

Occurs 5/5 times Virtual Bones are not retained in Retargeted Animation Aim Offset. Regression does not occur as UE5 Manny assets are not available for retargeting before UE5.    ...

Retargeting Pose From Mesh Does Not Retarget With Source Mesh Component and Skeletal Mesh Variable Types

UE - Anim - Rigging - Retargeting - May 11, 2022

Occurs 5/5 times *Regression *does not occur: No Retargeting Pose From Mesh node in //UE4/Release-4.27.2. Retarget Pose From Mesh node does not retarget when used with Source Mesh Component and Sk ...

Base Pose Type Not Retained When Retargeting Animation with Additive Anim Type

UE - Anim - Rigging - Retargeting - Apr 22, 2022

Occurs 3/3 Times Base pose animation is not retained when retargeting animation with an additive anim type. ...

Root Motion Not Retained when Retargeting Animation Assets from UE4 to UE5

UE - Anim - Rigging - Retargeting - Apr 12, 2022

Occurs 5/5 Times RootMotion of an animation asset is not retained when retargeting Root Motion Animation asset from UE4 to UE5.  ...