"Get Positional Tracking Camera Parameters" node does not return the correct values.

Virtual Reality - Dec 2, 2014

When Using "Get Positional Tracking Camera Parameters" node it does not return the values for the pitch and roll of the camera. Also it only gives the yaw if the mouse is moved. ...

Alt+Enter after using the "Stereo on" Command will lock the computer

Virtual Reality - Dec 2, 2014

With an Oculus Rift connected, if Alt+Enter is pressed after using the console command "Stereo on" in a standalone game the computer / VR headset will freeze. ...

Ragdoll replication on server side is not replicated correctly on client

Networking - Dec 2, 2014

Ragdoll replication on server side is not replicated correctly on client. The client will see the server players ragdoll dissappear and reappear at the 0,0,0 origin point. AnswerHub Posts: https: ...

Visual glitches on Mac OS X using an Intel GPU while playing HW accelerated H264 video

Rendering - Dec 2, 2014

This looks to be a system driver bug, but logging here for transparency and future reference. It took me a long while to figure out that the key issue is a conflict during blit between UE4 and the H ...

Shadows in Unreal for OSX not showing correctly

Platform - Mac - Dec 2, 2014

I have copied a project from Windows to my Macbook Pro. It's the first time I try Unreal for OSX. In Windows everything worked perfectly, but in Mac shadows are showing like this: alt text Buildin ...

"Root Motion From Everything" Immobilizes Default Character

Anim - Animation - Dec 1, 2014

Selecting "Root Motion From Everything" in the Default Character's Anim Blueprint results in the character not being able move (with the W,A,S,D keys) ...

GPU Particles will not Rotate based on a negative Int Rotation Rate Value

Rendering - Dec 1, 2014

GPU Particles will not rotate based on a negative input from a uniform distribution via Initial Rotation Rate ...

The Open Level command is causing Android devices to freeze up

Platform - Mobile - Dec 1, 2014

If you use the Open level node in the newest promoted build, once the project is deployed to an Android device, when triggered with a UMG, the project will freeze and be unplayable. Issue does not ...

Adding a code class derived from AnimInstance to a project created using the code Vehicle template will cause the Visual Studio build to fail.

Gameplay - Dec 1, 2014

Adding a new code class derived from AnimInstance will cause the Visual Studio build to fail in a project based on the code Vehicle template. The build errors indicate that there are problems in the ...

Landscape incorrectly renders when camera clips through foliage while Playing in Editor

Tools - Landscape - Dec 1, 2014

Landscape sections disappear for a very brief time when the player camera clips through foliage quickly. ...