The user is trying to get the Twitch LiveStream Plugin to work. After reading through some more recent Forum posts as well as the initial implementation of the Plugin within the release notes, it is ...
After importing a FBX and closing the project, upon reopening the content browser does not show any assets and click/holding RMB does not allow camera to pan around. ...
If a foliage object is already placed in level at a location, it will delete any static mesh that is placed in the same location. ...
The child component of a blueprint cannot have their collision altered through the details pane of the main editor viewport if the child component is a sphere. All changes must occur in the blueprin ...
Deleting a Sound Cue/wave from the Content Browser that is referenced by a Matinee actor Sound Track, and attempt to play the Matinee a crash will occur. I would expect the sound track to simply pl ...
Clicking the Closed Loop option in a new Spline Component results in the Editor crashing. This only occurs in 4.8 Preview 1 (so far). 4.7.6 and Main appear to be working correctly. ...
Attempting to open a map through the content browser will crash the editor if that map is opened as a sublevel or the currently opened map through the world composition browser. Frequency: 2/2 Cr ...
When using Scene Color in a Particle System's Material with Separate Translucency checked true, all Particles with Separate Translucency checked true placed in the level with the Scene Color Particl ...
When creating a new project from the vault, for example: Content Examples, each time it tries to save on the C:\My Documents\Unreal Projects instead of D:\Unreal Projects, even though that folder is ...
Grass map heights all appear to be 0 when generating grass on a Mac running 10.10. This bug does not occur on Macs running OSX 10.9.5 Putting a breakpoint in LandscapeGrass.cpp line 476 you can se ...