AnimBP Bug: Print string triggered though not referenced

UE - Gameplay - Blueprint - Feb 10, 2015

Newly created animation blueprints will fire themselves during any form of PIE if they have been newly created during that session and even if no assets in the scene reference them at all. Restartin ...

Crashes upon project start up

Tools - Feb 10, 2015

Crash Report: [Link Removed] After downloading latest revision, user is no longer able to open project due to constant crash. ...

Template animations pop upon looping

Docs - Samples - Feb 10, 2015

The animations in the following code and blueprint templates pop upon looping SideScroller -SideScrollerRun -SideScrollerWalk SideScroller2D -RunningAnimation ThirdPerson -ThirdPersonRun -ThirdPers ...

Crash Occurs when pressing PIE after changing the Default Cursor in Project Settings

Tools - Feb 10, 2015

If a custom cursor is applied through Edit > Project Settings > User Interface Default Cursor and then the user attempts to launch their game the editor crashes. ...

[Bug] 4.7.0 preview 5: Cannot add events for the main component of the SkeletalMeshActor

UE - Gameplay - Blueprint - Feb 9, 2015

In UE4.7 Preview 5, cannot add events for the main component of the SkeletalMeshActor. (see screenshot.) ...

Custom menu options are created twice

Tools - Feb 9, 2015

When creating an option inside the menu drop downs (File/Edit/Windows/etc.) the newly created option appears twice. User suspects FTabManager::PopulateTabSpawnerMenu is being called twice in MainMe ...

Packaged Project with Media Player Asset 'From Memory' Crashes and Corrupts Project

Tools - Feb 9, 2015

There is no Callstack associated with this crash. And I was unable to reproduce this in main due to a known issue when switching the 'Stream Mode' to 'From Memory'. When packaging a project in 4.6. ...

Flickering when scrolling on OS X

UE - Platform - Apple - Feb 9, 2015

Screen flickers severely when scrolling, panning windows on a MAC running 4.6 with Yosemite. *See video linked on AnswerHub post. ...

Math nodes do not display "Node comments" above them

UE - Gameplay - Blueprint - Feb 9, 2015

When right clicking a math node such as "Byte * Byte" and then adding a comment to it, you can not have the comment displayed above the node. There is no option to do so. ...

Cannot connect to SVN on OSX even after setting up keychain

UE - Platform - Apple - Feb 9, 2015

From this AnswerHub: https://answers.unrealengine.com/questions/169750/bug-cannot-login-to-source-control-in-os-x-editor.html Reading through all the information that is given (really useful for a ...