Selecting "Root Motion From Everything" in the Default Character's Anim Blueprint results in the character not being able move (with the W,A,S,D keys) ...
The Color Picker/Eye Dropper in the Material Editor doesn't register colors from any windows outside of the editor anymore. Changelist #2337679 (Not working here of any changelist created after it ...
If the 'Activate Touch Interface' node is called in blueprints (set to a non-'None' interface) and the current touch interface is set to 'None', the editor crashes. ...
I have copied a project from Windows to my Macbook Pro. It's the first time I try Unreal for OSX. In Windows everything worked perfectly, but in Mac shadows are showing like this: alt text Buildin ...
From AnswerHub: Lighting problem [Mac] I am currently testing UE4 on a Mac at my college, but there are these strange lines where light is being cast onto surfaces. I'm currently wondering if this i ...
If a user pauses a game while running on a dedicated server the engine will crash. Note: this crashes even when user is given an option to unpause game. Frequency: 2/2 Crash Reporter: [Link Rem ...
Ragdoll replication on server side is not replicated correctly on client. The client will see the server players ragdoll dissappear and reappear at the 0,0,0 origin point. AnswerHub Posts: https: ...
Users are unable to open composite decorators for edition in BT editor making them utterly useless. ...
There's a crash in FCharacterList::GetKerning() when using the editor in Japanese that is apparently fixed in one of these three changelists: CL# 2370014, 2370050, and 2370040 But they were not ...
The 'Now' node does not return the correct time if ran through a 'Print String'. (NOTE: However, the 'Utc Now' node does return the correct time.) ...