If a user adds a Vector+Vector node, adds a pin, Splits the new pin, and then removes a pin the option to remove the other two remaining pins is not available. ...
Crash when clicking on a "Two Bone IK" node in an Animation Blueprint Crash Reporter currently down, see callstack section. Log and dmp are attached ...
Custom Events set to Replicate do not show the replication information on the node until the Editor is restarted. For example, after setting a Custom Event to Multicast, the "Replicated From Server ...
Several Users are experiencing crashes on importing a 4.6.1 project into 4.7.0 (Release) Here are the crash reporter links: [Link Removed] [Link Removed] [Link Removed] [Link Removed] [Link Removed ...
A user reported an issue resulting in a crash with callstack pasted below. After a brief investigation I've found that user was able to successfully compile a blueprint where a function taking an ...
When clicking RMB to "Add Preview Asset," The menu shows all contents, even assets that will not work with socket (ie other character blueprints) ...
Crash when opening maps and blueprints or PIE in user's project. [Link Removed] Possibly related [Link Removed] -30763-strategy.log is the first log, which indicated that the user's custom "Civil ...
There is a relatively small number of decal actors which can spawn before all previously spawned decal actors disappear. Also Reproduced in 4.7 Preview 4 and Main Promotable-CL-2412886 ...
Post processing has stopped working for the majority of features in the settings. attached: Project download: [Link Removed] ...
The implementation for TUnion is commented out (in Union.cpp) causing it to not function properly. DEFINE_LOG_CATEGORY(LogUnion); has to be added to the user's source file for the VS compille to wo ...