When translating a retainer box in an UMG animation the scale of the retainer box is also affected. Attached is a 4.23 example project. Found in 4.24.3 CL#11590370 Reproduced in 4.23.1 CL#9631420, ...
Whenever packaging project from Launcher with a PreviewGameLanguage set, the culture="preview language" is added to the UE4CommandLine.txt file. Can avoid this issue by setting "None" in PreviewGam ...
Adding a Depth Fade node into the Lit Translucent Material used on a Particle System will cause the particle to not cast Shadows. The behavior is a regression from 4.9.2. 4.9.2:[Image Removed] 4. ...
A user on the AnswerHub found an SM5 material error within his material function after following the tutorial below. [Link Removed] I followed the tutorial until I reached the point in which the e ...
Some reset to default buttons not appearing for UMG Appearance. This seems to only affect the Categories like Brush, Style or categories under Style like Normal/Hovered. Individual properties rese ...
When using Diff Against Depot to see changes made to a file since it was last checked in, changes made to the AI Controller default property are not displayed under the defaults section. Found in ...
The scrollbar no longer remains anchored to the bottom of the Output Log while more lines are propagated during the packaging process/ Regression: this does not occur in previous versions of the En ...
This is only occurring on Mac and only in OSX 10.12. This is also a regression from 4.13 Right clicking in the dock, Show all windows, and selecting the game window does NOT fix the issue. Runnin ...
In an actor that contains a scaled root component, it is not possible to change the collision presets on an instance of that actor if you are using the Viewport's Details panel. However, in the blue ...
Editor Performance drops when removing frames from animations with curve keys Regression: No, removing frames on animations with curves had a chance to crash the editor in 4.11, which doesn't happ ...