Error during packaging if nativizing a blueprint that contains a TMap with a UserDefinedEnum as a key

UE - Gameplay - Blueprint - Jun 17, 2019

Certain Map container calls (e.g. Find, Add) will fail to compile at packaging time if a Blueprint class containing a Map variable with a user-defined enumeration as the key type is nativized. This ...

Crash adding subscene to a looped subscene - MovieSceneSequenceTransform.h - WarpCounts.Num() == NestedTransformsSize

UE - Anim - Sequencer - Oct 11, 2021

Crash adding subscene to a looped subscene. Note this did not repro with brand new sequences not sure what's different about this older content. This also occurs in Release-5.0. ...

PN Tessellation and Grass Node Crash Engine

UE - LD & Modeling - Terrain - Landscape - May 14, 2015

Landscape Materials which use the new Grass Output and have Tessellation turned to PNTriangles will crash the engine Also reproduced in Main Promotable-CL-2550487 & Releases/4.8/Promoted-CL-255045 ...

BP - Exclusive nativization will fail at cook time if an Actor BP class enabled for nativization includes a Component BP that's not enabled for nativization in its component list.

UE - Gameplay - Blueprint - Apr 26, 2017

This happens because the Blueprinted component is not also enabled for nativization, but the nativized Actor BP tries to use it as a native class type. Current workaround: Ensure that the Blueprint ...

Linux crash on Import

UE - Platform - Linux - Jun 2, 2016

Attempting to import content into a project causes the editor to crash on Linux ...

[CrashReport]Assertion failed: InitState == EWorldPartitionInitState::Uninitialized [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\WorldPartition.cpp] [Line: 1485]

UE - World Creation - Worldbuilding Tools - World Partition - Sep 12, 2023

Generated from CrashReporter Logs can be obtained via Crash Reporter ...

Third Person Character Package imports with linker errors

UE - Platform - XR - Oct 19, 2020

I was able to encounter these errors on the latest binary for 4.25.3 when doing a repro for a salesforce ticket. Here is the customers description:When importing the C++ ThirdPersonCharacter package ...

[CrashReport] Linux crash - /usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so()

UE - Platform - Linux - Nov 16, 2017

This is a new Linux crash in 4.18.1. There are a few similar but different callstacks that reference dri/radeonsi_dri.so() I've attached a log, but none of the ones I've looked at appear to contai ...

Crash when spawning actor with no viewport initialized

UE - Editor - Workflow Systems - Nov 22, 2023

If an attempt to spawn an actor is made before the Level Editor Viewport is fully initialized (i.e. before it has had a chance to get rendered at least once), and that actor has no specific Factory ...