If a variable has been set to a default value and has a declared value range, it will ignore the value range and print the set value.The tooltip text is misleading or out of date as it gives the imp ...
Render optimizations are causing the cloth render data to be updated one frame too late after an off screen cloth object has been teleported back on screen. The optimisation triggers itself after a ...
BRANCH: MAIN CHANGELIST: 2346079 PLATFORM: Windows DESCRIPTION: When copying a Destructible mesh in the viewport the Destructible Mesh component will not be shown for the copied mesh. The mesh can ...
When a mesh is slave to a master mesh, its morph targets will flicker when Played in Editor. This does not occure with the same assets in 4.8. This has been reported by at least two different use ...
A licensee has reported that the Draw function in BatchedElements.cpp can set the OrthoZoomFactor (not a local variable) to 1.0f if Line.bScreenSpace is ever found to be false. The line this can oc ...
The editor is not allowing users to save or close a project after an .FBX file has been copied to the project's Content directory and allowing the Content Browser to discover the change in source fi ...
After changing the view to columns (by going through Right click < Create Dialogue < View Options < Columns) the Sound Wave Action menu will close out automatically before any options can be selecte ...
When switching between any open software (Maya, web browser) and UE4 while Simulation is running, sometimes the values change on the asset and it starts to oscilate between <-0.6,0.6> or any other s ...
When importing the attached CATIAv5-file Screw.CATpart via Datasmith, The following error is recieved: LogDatasmithImport: Warning: Failed to import '../../../../../../Screw.CATPart'. Failed to cre ...
If multiple Xbox gamepads are connected (even if mixing Xbox 360 and Xbox One), all is fine. Each gamepad maps to its own player controller. However, if a Steam controller and an Xbox gamepad are co ...